Blog | January 12, 2025 | 5 min read
Introducing Pathlocked: A New GameCard Experience
Dive into our first major project, a unique GameCard experience that blends strategy, creativity, and experimental mechanics.

A New Arcneo Project
Pathlocked is one of our first major public projects and a key step in defining Arcneo Games' creative direction. We wanted to build something that feels strategic but still surprising every time you play.
The core concept is a GameCard experience where decision-making and route selection matter as much as raw progression.
What Makes Pathlocked Different
Instead of relying on a standard level flow, Pathlocked is designed around branching choices and evolving outcomes. The objective is to encourage players to experiment, adapt, and discover their own preferred style.
- Choice-driven progression with meaningful tradeoffs.
- Experimental mechanics built around cards and path decisions.
- Replayability through alternate routes and build approaches.
Current Development Focus
Our current work centers on tightening pacing, balancing player options, and refining readability so every decision feels intentional.
We are iterating on both gameplay clarity and presentation to ensure the game is easy to understand without losing depth.
What Comes Next
Future updates will show deeper system design, visual evolution, and behind-the-scenes production notes. Pathlocked is still evolving, and this launch post marks the start of that journey.